![]() Massive variety of enemies and encounters.Our goal is to make each run of Elewder enjoyable, unique, and accessible while maintaining a skillful gameplay design. ![]() Major balance and economy modifications.Here is what we will be adding during the Early Access development time: The soundtrack for Elewder is being handcrafted right now, and our system for dynamically scaling the music is at its infancy. Basic implementation of our dynamic OST.The total unique rooms to be found in Elewders maze is only numbering in the few, with more to come from our own plans and community feedback. While a far cry from the total items we plan to add, the items in the beta release will help inform you all on how combat will eventually end up. A handful of items and spells to equip.The narrative elements in Elewder will come with time, the basic system and dialogue overlays are in the game only as a placeholder for now. A basic dialogue and narrative system.Face off against the mighty Succubus Queen and her four Generals. ![]()
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